Visual Studio 2015 Ultimate Download Free



To download any product from the following list, click the download button and log in with your Visual Studio Subscription account when prompted. If you don’t have a Visual Studio Subscription, you can create one for free by clicking on “Create a new Microsoft account” on the login page. Download visual studio 2015 for pc for free. Development Tools downloads - Microsoft Visual Studio 2015 by Microsoft and many more programs are available for instant and free download.

Health 36 Seeds 21 Peers. Microsoft Visual Studio 2015 Professional and Corporate Update 2 Manufacturing (RTM) This Visual Studio edition includes a number of new features and updates, including Windows, iOS, Android and Windows, Xamarin, Apache Cordova, the Union, among others, as an instrument for developing universal mobile development. If you don’t know, Visual Studio 2015 was RTM’ed on 20th July 2015. Within a six months timeframe, Visual Studio 2015 Update 1 was released on December 2015, Visual Studio 2015 Update 2 on 30th March 2016 during the //BUILD/2016 conference and now on June 2016 the release of Update 3. Download Visual Studio 2015 Update 3, TFS 2015 Update 3.

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System requirements for the Visual Studio 2015 family of products are listed in the table below. For more information on compatibility, please see Visual Studio 2015 Platform Targeting and Compatibility.For Visual Studio 2017, see Visual Studio 2017 Product Family System Requirements.

To view system requirements for specific products, click on a bookmark below:

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You can download Visual Studio 2015 from My.VisualStudio.com. My.VisualStudio.com requires a free Dev Essentials subscription, or a Visual Studio Subscription.

For additional information, see How to Install a Specific Release of Visual Studio.

Visual Studio 2015


RequirementsSupported Operating Systems
Visual Studio Community 2015 with Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 4 GB of available hard disk space5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio Enterprise 2015 with Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 10 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio Professional 2015 with Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 10 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 4 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio 2015 Language Pack
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 600 MB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio Express 2015 for Windows Desktop
Hardware Requirements
  • 1.6 GHz or faster processor
  • 5 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio Express 2015 for Web
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 4 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
Windows 8.1
Windows 8
Windows 7 SP 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual Studio Express 2015 for Windows 10
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 5 GB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card (1024 x 768 or higher resolution)
Windows 10
More Information
  • See the Installing Visual Studio page for detailed information on installing Visual Studio 2015.
  • These versions of Visual Studio works best with Internet Explorer 10 or later. Some features might not work as expected when it, or a later version, is not installed.
  • For Windows Store and Windows Universal app development:Windows 8.1 and Windows Phone 8.1 and development require Windows 8.1 Update or later.
  • Windows 10 Home, Pro, and Enterprise are supported.
  • Windows Phone 8.0 development requires Windows 8.1 Update (x64) or later.
  • For emulator support (Windows or Android), Windows 8.1 (x64) Professional edition or later or Windows 10 Pro or Enterprise (x64) editions are required. A processor that supports Client Hyper-V and Second Level Address Translation (SLAT) is also required.
  • Installation on Windows 8.1 and Windows Server 2012 R2 requires Update 2919355 (also available from Windows Update).
  • Be sure to install a Visual Studio 2015 product before installing a Visual Studio 2015 Language Pack.

Install Visual Studio 2015 Free

Team Foundation Server 2015

RequirementsSupported Operating Systems
Team Foundation Server 2015 Update 3Hardware Requirements
  • 2.13 GHz or faster processor
  • 1 GB or greater RAM
  • 8 GB or more available hard disk space
More InformationFor more information on installing TFS, see Requirements and Compatibility.See the Install, upgrade and administer TFS on-premises page for in-depth information on set up, upgrade, and administration scenarios.
Server Operating Systems
  • Windows Server 2012 R2 (Essentials, Standard, Datacenter)
  • Windows Server 2012 (Essentials, Standard, Datacenter)
  • Windows Server 2008 R2 (minimum SP1) (Standard, Enterprise, Datacenter)
Client Operating Systems
  • Windows 10 (Home, Professional, Enterprise)
  • Windows 8.1 (Basic, Professional, Enterprise)
  • Windows 7 (minimum SP1) (Home Premium, Professional, Enterprise, Ultimate)
Team Foundation Server Express 2015 Update 3Hardware Requirements
  • 2.13 GHz or faster processor
  • 1 GB or greater RAM
  • 4 GB or more available hard disk space
More InformationFor more information on installing TFS, see Requirements and Compatibility.See the Install, upgrade and administer TFS on-premises page for in-depth information on set up, upgrade, and administration scenarios.
Server Operating Systems
  • Windows Server 2012 R2 (Essentials, Standard, Datacenter)
  • Windows Server 2012 (Essentials, Standard, Datacenter)
  • Windows Server 2008 R2 (minimum SP1) (Standard, Enterprise, Datacenter)
Client Operating Systems
  • Windows 10 (Home, Professional, Enterprise)
  • Windows 8.1 (Basic, Professional, Enterprise)
  • Windows 7 (minimum SP1) (Home Premium, Professional, Enterprise, Ultimate)
Team Foundation Server Extensions for Project Server 2015 Update 3Additional RequirementsOffice 2013, 2010, or 2007 must be installed on the computer.

More InformationFor more information on installing TFS, see Requirements and Compatibility.See the Install, upgrade and administer TFS on-premises page for in-depth information on set up, upgrade, and administration scenarios.

Server Operating Systems
  • Windows Server 2012 R2 (Essentials, Standard, Datacenter)
  • Windows Server 2012 (Essentials, Standard, Datacenter)
  • Windows Server 2008 R2 (minimum SP1) (Standard, Enterprise, Datacenter)
Client Operating Systems
  • Windows 10 (Home, Professional, Enterprise)
  • Windows 8.1 (Basic, Professional, Enterprise)
  • Windows 7 (minimum SP1) (Home Premium, Professional, Enterprise, Ultimate)
Feedback Client for Team Foundation Server 2015Hardware Requirements
  • 2.2 GHz or faster processor
  • 1 GB or more of RAM
  • 1 GB or more of available hard disk space
More InformationFor more information on installing TFS, see Requirements and Compatibility.See the Install, upgrade and administer TFS on-premises page for in-depth information on set up, upgrade, and administration scenarios.
Server Operating Systems
  • Windows Server 2012 R2 (Essentials, Standard, Datacenter)
  • Windows Server 2012 (Essentials, Standard, Datacenter)
  • Windows Server 2008 R2 (minimum SP1) (Standard, Enterprise, Datacenter)
Client Operating Systems
  • Windows 10 (Home, Professional, Enterprise)
  • Windows 8.1 (Basic, Professional, Enterprise)
  • Windows 7 (minimum SP1) (Home Premium, Professional, Enterprise, Ultimate)
Feedback Client for Team Foundation Server 2015 Language PackHardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 5400 RPM hard drive
Additional RequirementsInstall the Feedback Client for TFS 2015 before installing the language pack.More InformationFor more information on installing TFS, see Requirements and Compatibility.See the Install, upgrade and administer TFS on-premises page for in-depth information on set up, upgrade, and administration scenarios.
Server Operating Systems
  • Windows Server 2012 R2 (Essentials, Standard, Datacenter)
  • Windows Server 2012 (Essentials, Standard, Datacenter)
  • Windows Server 2008 R2 (minimum SP1) (Standard, Enterprise, Datacenter)
Client Operating Systems
  • Windows 10 (Home, Professional, Enterprise)
  • Windows 8.1 (Basic, Professional, Enterprise)
  • Windows 7 (minimum SP1) (Home Premium, Professional, Enterprise, Ultimate)

Tools for Visual Studio 2015

RequirementsSupported Operating Systems
Agents for Visual Studio 2015 with Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (for x86) or 2 GB of RAM (for x64); an additional 512 MB RAM recommended if running a virtual machine
  • 200 MB of available hard disk space (Setup requires up to 1 MB across all drives)
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution

Additional Requirements
.NET Framework 4.5.2 or later version
More Information
See the Installing and Configuring Test Agents and Test Controllers page for in-depth information on installation and configuration.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Agents for Visual Studio 2015 Language Pack
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 10 MB of available hard disk space
  • 5400 RPM hard drive
  • DirectX 9-capable video card running at 1024 x 768 or higher display resolution

Additional Requirements
Visual Studio Community 2015 or higher
Visual Studio 2015 SDK
More Information
Before you install a Language Pack, install the corresponding version of the product.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Microsoft Build Tools 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (for x86) or 2 GB of RAM (for x64); an additional 512 MB RAM recommended if running a virtual machine
  • 200 MB of available hard disk space (Setup requires up to 1 MB across all drives)
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution

Additional Requirements
.NET Framework 4.5.2 or later version
More Information
Setup requires up to 1 MB across all drives.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Modeling SDK for Visual Studio 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 10 MB of available hard disk space
  • 5400 RPM hard drive
  • DirectX 9-capable video card running at 1024 x 768 or higher display resolution

Additional Requirements
Visual Studio Community 2015 or higher
Visual Studio 2015 SDK
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Release Management for Visual Studio 2015 Update 3
Hardware Requirements (for Release Management client)
  • 1 GHz Pentium processor or equivalent (2 GHz Pentium processor or equivalent recommended)
  • 512 MB of RAM (1 GB recommended)
  • 2.2 GB available hard disk space (due to .NET Framework dependency)
  • 5400 RPM hard disk drive
  • 1024 x 768 high-color, 16-bit display (1280 x 1024 high-color, 32-bit display recommended)

Compatible versions of TFS (for Release Management client)
  • Team Foundation Server 2015
  • Team Foundation Server 2013
  • Team Foundation Server 2012
  • Team Foundation Server 2010

More Information
See the System requirements for Release Management server/client for VS 2015 and TFS 2015 page for in-depth information on operating system and hardware requirements.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Remote Tools for Visual Studio 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 1 GB of available hard disk space
  • 5400 RPM hard drive
  • DirectX 9-capable video card running at 1024 x 768 or higher display resolution

More Information
For the best experience, use the most recent update of the Remote Tools for your version of Visual Studio.
See Downloads and tools for Windows 10 to get the tools you need to build for Windows.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual C++ Build Tools 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 4 GB of RAM (for x86) or 2 GB of RAM (for x64); an additional 512 MB RAM recommended if running a virtual machine
  • 200 MB of available hard disk space (Setup requires up to 4 GB across all drives)
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution

Additional Requirements
.NET Framework 4.5.2 or later version
More Information
Setup requires up to 4 GB across all drives.
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1
Visual C++ Redistributable for Visual Studio 2015 Update 3
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (1.5 GB if running on a virtual machine)
  • 50 MB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution (DirectX 11 or later-capable video card recommended)

More Information
Installation on Windows 8.1 and Windows Server 2012 R2 requires Update 2919355 and Update 2919442 (also available from Windows Update).
Windows 10
Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Vista Service Pack 2
Windows XP Service Pack 3
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP2
Windows Server 2008 R2 SP1
Visual Studio 2015 Shell (Integrated) Redistributable Package
Visual Studio 2015 Shell (Isolated) Redistributable Package
Visual Studio 2015 Shell (Integrated) Language Pack
Visual Studio 2015 Shell (Isolated) Language Pack
Hardware Requirements
  • 1.6 GHz or faster processor
  • 1 GB of RAM (for x86) or 2 GB of RAM (for x64); an additional 512 MB RAM recommended if running a virtual machine
  • 200 MB of available hard disk space
  • 5400 RPM hard disk drive
  • DirectX 9-capable video card that runs at 1024 x 768 or higher display resolution

More Information
This version of Visual Studio works best with Internet Explorer 10 or later. Some features might not work as expected when it, or a later version, is not installed.
Installation on Windows 8.1 and Windows Server 2012 R2 requires Update 2919355 (also available from Windows Update).
Windows 10Windows 8.1
Windows 8
Windows 7 Service Pack 1
Windows Server 2012 R2
Windows Server 2012
Windows Server 2008 R2 SP1

.NET Framework

RequirementsSupported Operating Systems
Microsoft .NET Framework 4.6.2
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 2.5 GB of available hard disk space (x86)
  • 2.5 GB of available hard disk space (x64)
Windows 10 Anniversary Update
Windows 8.1 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Microsoft .NET Framework 4.6.2 Language Pack
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 640 MB of available hard disk space
Windows 10 Anniversary Update
Windows 8.1 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Windows Server 2008 SP2 (x86 and x64)
Microsoft .NET Framework 4.6.1
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 1.3 GB of available hard disk space (x86)
  • 2.5 GB of available hard disk space (x64)
Windows 10
Windows 8.1 (x86 and x64)
Windows 8 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Microsoft .NET Framework 4.6.1 Language Pack
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 1.3 GB of available hard disk space (x86)
  • 2.5 GB of available hard disk space (x64)
Windows 10
Windows 8.1 (x86 and x64)
Windows 8 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Microsoft .NET Framework 4.6
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 1.3 GB of available hard disk space (x86)
  • 2.5 GB of available hard disk space (x64)
Windows 10 (x86 and x64)
Windows 8.1 (x86 and x64)
Windows 8 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Vista SP2 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Windows Server 2008 SP2 (x86 and x64)
Microsoft .NET Framework 4.6 Language Pack
Hardware Requirements
  • 1 GHz or faster processor
  • 512 MB of RAM
  • 2.2 MB of available hard disk space (x86)
  • 3 GB of available hard disk space (x64)
Windows 8.1 (x86 and x64)
Windows 8 (x86 and x64)
Windows 7 SP1 (x86 and x64)
Windows Vista SP2 (x86 and x64)
Windows Server 2012 R2 (x64)
Windows Server 2012 (x64)
Windows Server 2008 R2 SP1 (x64)
Windows Server 2008 SP2 (x86 and x64)
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Note

This is not the latest version of Visual Studio. To download the latest release, please visit the current release notes for Visual Studio 2019.

Download Visual Studio 2015

To download Visual Studio 2015 Update 3, click on the download button. The files are downloaded from our free Dev Essentials subscription-based site. Please see the Dev Essentials page for information on our free comprehensive developer program and services.

Visual Studio 2015 Update 3

Release Date: June 27, 2016

Download Visual Studio Free 2015

Summary of What's New in this Release

Related Releases

What's New in this Release

Tools for Apache Cordova

Visual Studio 2015 Update 3 includes Tools for Apache Cordova Update 10, including the improvements below.and Update 10. For the latest news aboutour tools, visit our Developer Blog on GitHub.

  • We've added support for Cordova 6.1.1, the default version for new projects.
  • We've retired the Cordova Plugin Registry that was used in Cordova 4.x, which means that we now require a minimum of Cordova 5.x or later to add plugins.
  • The Core Plugins list has been updated and now includes plugins for enterprise scenarios, such as Intune, Azure engagement, security, and SQLite local storage.
  • You can now add plugins from the config designer either by the npm package name or by the ID.
  • You can also add plugins that require parameters from the config designer.

Developer Analytics Tools

We've added the following improvements in Developer Analytics Tools v7.0.2:

  • Application Insights Trends, a tool for finding trends in your app's telemetry.
  • Exception telemetry in CodeLens.
  • Production telemetry information added to exceptions in Diagnostic Tools.
  • Support for adding Application Insights to ASP.NET Core RC2 projects from Visual Studio.
  • Diagnostic Tools events for ASP.NET 5 RC1 and ASP.NET Core RC2 projects.
  • Automatic refreshes of Application Insights Search when detail filters, time ranges, and events are selected.
  • Go to Code from requests in Search.
  • Improved HockeyApp sign-in experience.

For more information, see the technical release notes in the Microsoft Azure documentation.

Debugging and Diagnostics

Diagnostic Toolssupport for apps running on OneCore devices, including HoloLens and IOT, has been added in Update 3.

C++ Edit and Continue improvements:

  • Better performance and reliability when FASTLINK is enabled.
  • Successful application of code changes to static libraries no longer produces Stale Code.
  • C4656 warnings will no longer appear for false positive type changes during recompilation.
  • Support for adding a new type with the same name crossing multiple compilation units.

XAML UI Debugging improvements:

  • Whenever the focus changes in your app, the new Track Focus feature in the Live Visual Tree will cause selection in the Live Visual Tree to update to the currently focused element.

Visual Studio IDE

Subscriptions and product keys

We've addressed feedback in Update 3 from customers using subscriptions through an online identity or product keys to unlock the IDE, in the following ways:

  • You are no longer required to visit https://my.visualstudio.com to activate your assigned Visual Studio Cloud subscription, and can immediately start using the Visual Studio IDE as soon as the subscription is assigned.
  • We've improved error handling when applying a product key.
  • All user account and licensing operations are now secured by using HTTPS.
  • We've made accessibility improvements in the Account Settings dialog for activating a subscription and entering a product key.
  • Re-authentication every ~8 days is no longer required to keep the personalization account active and synchronizing roaming settings.

Tools for Universal Windows Apps

Visual Studio 2015 Update 3 comes with several enhancements to the Tools for Universal Windows apps. A key improvement allows you to sign in with Azure Active Directory credentials for an AAD Storeaccount when creating a package to submit to the Windows Store. Once the project has been associated with the Windows Store, you will no longer need to sign in to create a package to submit to the Store.

.NET Native for Universal Windows Apps

.NET Native 1.4 is a minor servicing release that improves performance, addresses several customer reported bugs and improves Release build compilation times of large apps. XAML applications and Unity games that use .NET Native 1.4 will have better runtime performance. These improvements were achieved by making both reflection and native API calls faster.

Architecture Tools

We've addressed feedback from customers about improving performance and reliability.

Domain Specific Graphical Designers (including EDMX and DBML)

On Windows 10, Visual Studio is no longer unresponsive when you are opening or attempting to edit large EDMX or DBML diagrams while the on-screen keyboard is displayed.

Code Map

  • Visual Studio is no longer unresponsive when you are trying to 'Generate Code Map for Solution' when the solution contained installer projects (.vdproj).
  • Visual Studio is no longer unresponsive when you run a code map command from the code editor and close the Code Map window as soon as it appears.

Layer Validation

  • When building a solution having a modeling project containing a Layer diagram with a Validate action, a CPU core is no longer used after the build completes.
  • You can now validate a layer diagram when its parent modeling project is referencing PCL libraries (for instance ODP.Net).

Node.js Tools for Visual Studio

Node.js Tools 1.2 RC for Visual Studio is now available for download. We expect this release to provide significantly improved stability and performance, including reducing out-of-memory crashes seen in prior releases.

Other highlights include:

  • Faster, better ES6 IntelliSense
  • More reliable debugging
  • Improved Unit Testing experiences (including Tape support)
  • .npm command in more project types

Ajax Control Toolkit For Visual Studio 2015 Ultimate Free Download

For full information and downloads, see the Node.js Tools 1.2 RC release page.

Visual Studio 2015 Ultimate Download Free Version

Web Developer Tools

For ASP.NET Web Application projects, when 'Enable Edit and Continue' checkbox is unchecked, the IIS Express process will no longer stop every time you stop debugging.

Visual C++

Enhancements, such as new checks and warning messages for the C++ Compiler, as well as support and performance improvements for C# and Visual Basic coding, were included in Update 3.

C++ Compiler

  • We now check the access of a deleted trivial copy/move ctor. Without the check, we may incorrectly call the defaulted copy ctor (in which the implementation can be ill-formed) and cause potential runtime bad code generation.
  • Std::is_convertible now correctly detects self-assignment of a class type when the copy-constructor is deleted or private.
  • As the last phase of completing the deprecation of attributed ATL support started in Visual Studio 2008, we've added a new deprecation warning to the compiler. With Visual Studio 2015 Update 3, usages of attributed ATL code will generate an on-by-default level 1 warning. C4467
  • When using PCH files, mismatched -I include directories to the compiler between -Yc and -Yu compilations will now produce a new warning. C4599
  • When using PCH files, mismatched #include directives in source files between -Yc and -Yu compilations will now produce a warning. C4598

For more information on how these changes might impact your existing code, see Visual C++ Porting and Upgrading Guide on MSDN.

C++ Libraries

  • We've restored debug mode performance when destroying ranges of trivial objects that regressed in Update 2, like in vector.

  • We've implemented the swappable traits from the C++17 working paper, from the proposalP0185 Adding [nothrow-]swappable traits.As a speculative C++17 feature, the traits (is_swappable, is_swappable_with, is_nothrow_swappable, andis_nothrow_swappable_with) are only visible, and the constraints on std::swap are only active, when compilingwith /std:c++latest.

  • We've removed ETW eventing calls from vcruntime140.dll and static libraries that previously fired during process startup and dllmain.

  • Usb sound card for dj laptop. We've removed symbol name length in common machinery used by STL containers, such as std::vector, reducing likelihood of C4503 warnings.For example, the following type no longer generates a warning: concurrency::concurrent_unordered_map<wstring, vector<pair<uint64_t, vector<uint8_t>>>>.

  • ATL/MFC/AMP/PPL: Lots of conformance fixes related to two-phase lookup, as follows:

    • _com_ptr_t now has a move constructor and move assignment operator.

    • MFC: Fixed handling of HMENU values that occasionally prevented menus from being properly displayed in 64-bit applications.

    • ATL/MFC: No longer emit the following warnings:

    • Nexus all expansions download free. Function overriding/hiding: C4263, C4264, C4266

    • Mismatching exception specification: C4986

    • /analyze: C6386

    • ATL: All variations of AtlThrow are now properly marked with __declspec(noreturn). This prevents erroneous SAL warnings from being emitted.

    • ATL: Fixed/Improved several SAL annotations.

    • /std:c++latest enables the following new features: P0025R1 'clamp()', P0185R1 'is_swappable, is_nothrow_swappable', and P0272R1 'Non-const basic_string::data().'.

    • /std:c++latest also controls the removal of the following old features: N4190 'Removing auto_ptr, random_shuffle(), And Old Stuff', P0004R1 'Removing Deprecated Iostreams Aliases', LWG 2385 'function::assign allocator argument doesn't make sense', and various non-Standard features (the std::tr1 namespace, some TR1-only machinery, and the std::identity struct).

    • Silent bad codegen in atomic<int64_t>/atomic<uint64_t> on x86 was fixed.

    • The STL now avoids using thread-safe 'magic statics' except when absolutely necessary, improving codegen.

    • Tuple's perfect forwarding constructor now avoids out-competing the copy constructor, fixing compiler errors in certain scenarios.

  • Coroutines:

    • Deprecated the following: __yield_value & __await keywords. Use co_await / co_yield instead.
    • Added deprecation notice to: to_address and from_promise members of coroutine_handle class. Instead of coroutine_handle::to_address(), use coroutine_handle::address().
    • Instead of coroutine_handle::from_promise(Promise *P), use coroutine_handle::from_promise(Promise &P).
  • We've improved performance of the following:std::equal and std::lexicographical_compare by dispatching to memcmp and memchr more aggressively, resulting in large performance improvements in some scenarios. For example: equal(char,char,char, char) on 64 bit platforms.

    • debug builds significantly by reducing the number of bookkeeping function calls in our iterator debugging machinery.
    • string::push_back has improved another 40% vs. Update 2 in release builds, with more substantial improvements in debug builds. (This is in addition to large performance improvements here that shipped in Update 2).
    • Debug builds across all standard algorithms have improved by eliminating several types of empty template metaprogramming support calls (for example, _Iter_cat),across all algorithms that take predicates by reducing the number of predicate copies.
    • std::mismatch under _ITERATOR_DEBUG_LEVEL 1 and 2 by range checking the second range where possible ahead of iteration.
  • We've applied improved diagnostics for _SCL_INSECURE_DEPRECATE messages to the remaining algorithms (in Update 2 only a small number of algorithms were hooked into the new deprecation mechanism). This also improves the debugging experience when debugging into the standard algorithms, as there is no longer any _ITERATOR_DEBUG_LEVEL preprocessor interaction declaring multiple copies of standard algorithms. We have also fixed the following:

    • We've fixed the inability to compile some functions like mismatch(iter, iter, T[]) due to interaction between our nonstandard _ITERATOR_DEBUG_ARRAY_OVERLOADS and dual-range algorithms.
  • We've fixed violations of the off-by-default warning C4242 in the STL.

  • We've fixed possible integer overflow bug in std::pop_heap.

  • We've fixed potential hang under /clr:pure due to CLR-inserted LoadLibrary calls while holding the locale lock.

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C++/CLI Debugging

  • The C++/CLI expression evaluator now supports debugger features, such as Natvis, that were previously only supported for pure native apps. Now in a mixed managed/native app when objects are listed in a variable window (or inside a datatip), they will expand just like they do in a pure native app as defined by the type visualizers.

Clang/C2 Platform Toolset

We've integrated Clang 3.8 release into Clang/C2 and provided a 64-bit hosted toolset.

C++ MDD

We've enabled support for the latest Android NDK version R11C and the capability to upgrade the current projects to target the latest NDK.

TypeScript

Visual Studio 2015 Update 3 includes TypeScript 1.8.34. We've fixed an out of memory error with some large TypeScript projects that use AngularJS.

C# and Visual Basic

We've invested in reducing memory footprint and improving the performance of code diagnostics. This will reduce a lot of the out-of-memory crashes seen in prior releases. We’ve improved the performance of running code diagnostics on an entire solution. To learn more about code diagnostic performance enhancements, read the How to: Enable and Disable Full Solution Analysis for Managed Code page on MSDN.

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Additional improvements include the following:

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  • An option to add a reference to a NuGet package as a quick fix:
  • You can enable this option from Tools > Options > Text Editor > C# > Advanced, under 'Using Directives':
  • We've improved support for Portable class libraries targeting the .NET Platform Standard.
  • We've added performance improvements to the C# GoTo Implementation and Find All References. You can try these by selecting an object, right-clicking on it and then selecting them from the menu.
  • When you apply a “fix all” action to document/project/solution we now display a progress bar.
  • Improved performance when reloading C# and VB projects in large solutions. For more information and tips, read: Performance considerations for large solutions.

Team Explorer

Several bugs have been fixed in Team Explorer:

  • Unable to view the contents of a file that was deleted from a Git repository.
  • When viewing the history of a branch, the Go to Child icon should be disabled when the focus is the latest commit.
  • When changing branches using Git.exe, Visual Studio may crash or get into an unknown state.
  • When viewing the history of a branch in a Git repository, the highlighting in the history graph has glitches.
  • When creating a branch in Team Explorer, the Alt+B shortcut for Create Branch conflicts with the Build menu.
  • In a high memory usage situation, when attempting to unpack an object larger than the available memory, Git gives an error of 'Object not found - no matching loose object ()' instead of an out of memory error.
  • Typo in the error message '.. In order the open this solution ..'.
  • When viewing the history of a branch and right clicking on the first commit in history, Cherry Pick is disabled.
  • When creating a pull request from the Team Explorer branches page context menu uses the current branch instead of the selected branch.

Xamarin for Visual Studio

Visual Studio 2015 Update 3 now includes Xamarin 4.1. In addition to a number of bug fixes, this release adds support for tvOS, improves theiOS Assets Catalog support, improves the XML editing experience, and adds selectors for SSL/TLS and HttpClient implementations when creating iOS apps.For more information, see the Xamarin release notes.

Visual Studio 2015 Releases

You can view all versions of Visual Studio 2015 release notes:

  • June 27, 2016 -- Visual Studio 2015 Update 3
  • March 30, 2016 -- Visual Studio 2015 Update 2
  • November 30, 2015 -- Visual Studio 2015 Update 1
  • July 20, 2015 -- Visual Studio 2015
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